uvgVPCCenc 1.2.0
uvgVPCCenc is an open-source real-time V-PCC encoder library written in C++ from scratch.
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voxelization.hpp
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33
36
37#pragma once
38
39#include <array>
40#include <cstdint>
41#include <vector>
42
44#include "uvgutils/utils.hpp"
45
46namespace uvgformat {
47
60uvgFramePayload voxelize(const std::vector<std::array<double, 3>>& rawGeo,
61 const std::vector<uvgutils::VectorN<uint8_t, 3>>* rawAttr);
62
63} // namespace uvgformat
Definition utils.hpp:50
Definition voxelization.cpp:45
uvgFramePayload voxelize(const std::vector< std::array< double, 3 > > &rawGeo, const std::vector< uvgutils::VectorN< uint8_t, 3 > > *rawAttr)
Voxelize a raw point cloud using the active library parameters (p_).
Definition voxelization.cpp:69
std::variant< GeometryOnly, GeometryRgb, GeometryRgbNormals > uvgFramePayload
Variant holding the active combination of point cloud attributes.
Definition uvgFramePayload.hpp:67