uvgVPCCenc
1.2.0
uvgVPCCenc is an open-source real-time V-PCC encoder library written in C++ from scratch.
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src
libuvgformat
adaptation
voxelization.hpp
Go to the documentation of this file.
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/*****************************************************************************
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* This file is part of uvgVPCCenc V-PCC encoder.
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*
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* Copyright (c) 2024-present, Tampere University, ITU/ISO/IEC, project contributors
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted (subject to the limitations in the disclaimer below) provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright notice, this
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* list of conditions and the following disclaimer in the documentation and/or
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* other materials provided with the distribution.
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*
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* * Neither the name of Tampere University, ITU/ISO/IEC nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY THIS LICENSE.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* INCLUDING NEGLIGENCE OR OTHERWISE ARISING IN ANY WAY OUT OF THE USE OF THIS
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****************************************************************************/
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#pragma once
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#include <array>
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#include <cstdint>
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#include <vector>
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#include "
uvgformat/uvgFramePayload.hpp
"
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#include "
uvgutils/utils.hpp
"
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namespace
uvgformat
{
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uvgFramePayload
voxelize
(
const
std::vector<std::array<double, 3>>& rawGeo,
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const
std::vector<
uvgutils::VectorN<uint8_t, 3>
>* rawAttr);
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}
// namespace uvgformat
uvgutils::VectorN
Definition
utils.hpp:50
uvgformat
Definition
voxelization.cpp:45
uvgformat::voxelize
uvgFramePayload voxelize(const std::vector< std::array< double, 3 > > &rawGeo, const std::vector< uvgutils::VectorN< uint8_t, 3 > > *rawAttr)
Voxelize a raw point cloud using the active library parameters (p_).
Definition
voxelization.cpp:69
uvgformat::uvgFramePayload
std::variant< GeometryOnly, GeometryRgb, GeometryRgbNormals > uvgFramePayload
Variant holding the active combination of point cloud attributes.
Definition
uvgFramePayload.hpp:67
utils.hpp
uvgFramePayload.hpp
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