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uvgVPCCenc 1.2.0
uvgVPCCenc is an open-source real-time V-PCC encoder library written in C++ from scratch.
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Point cloud with geometry, RGB color and pre-computed normals (reserved for future use). More...
#include <uvgFramePayload.hpp>
Public Attributes | |
| std::vector< uvgutils::VectorN< uint16_t, 3 > > | geometry |
| std::vector< uvgutils::VectorN< uint8_t, 3 > > | attribute |
| std::vector< uvgutils::VectorN< float, 3 > > | normals |
Point cloud with geometry, RGB color and pre-computed normals (reserved for future use).
| std::vector<uvgutils::VectorN<uint8_t, 3> > uvgformat::GeometryRgbNormals::attribute |
| std::vector<uvgutils::VectorN<uint16_t, 3> > uvgformat::GeometryRgbNormals::geometry |
| std::vector<uvgutils::VectorN<float, 3> > uvgformat::GeometryRgbNormals::normals |