uvgVPCCenc 1.0.0
uvgVPCCenc is an open-source real-time V-PCC encoder library written in C++ from scratch.
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patchSegmentation.hpp
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32
34
35#pragma once
36
37#include <unordered_map>
38#include <unordered_set>
39
40#include "uvgvpcc/uvgvpcc.hpp"
41
42using namespace uvgvpcc_enc;
43
44
46 public:
48
49 static void patchSegmentation(std::shared_ptr<uvgvpcc_enc::Frame>& frame, const std::vector<size_t>& pointsPPIs);
50 static void createConnectedComponents(std::vector<std::vector<size_t>>& connectedComponents, std::vector<bool>& flags,
51 const std::vector<size_t>& rawPoints, const std::vector<size_t>& pointsPPIs,
52 std::unordered_map<size_t, size_t>& nnPropagationMapFlagTrue,
53 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry);
54 static void patchSplitting(std::vector<size_t>& connectedComponent, uvgvpcc_enc::Patch& patch,
55 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry);
56 static void computePatchBoundingBox(uvgvpcc_enc::Patch& patch, const std::vector<size_t>& connectedComponent,
57 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry);
58 static void computePatchDepthL1(uvgvpcc_enc::Patch& patch, const std::vector<size_t>& connectedComponent,
59 std::vector<size_t>& patchPartition,
60 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry, const bool isProjectionMode0);
61 static void computePatchDepthL2(uvgvpcc_enc::Patch& patch, const std::vector<size_t>& connectedComponent,
62 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry, const bool isProjectionMode0);
63 static void filterDepth(uvgvpcc_enc::Patch& patch, const bool isProjectionMode0);
64 static void resampledPointcloud(std::unordered_set<size_t>& resamplePointSet, uvgvpcc_enc::Patch& patch); // TODO(lf)const patch ?
65
67 static void refillRawPoints(const std::unordered_set<size_t>& resamplePointSet, std::vector<size_t>& rawPoints,
68 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry, const size_t& pointCount,
69 std::vector<bool>& flags, std::unordered_map<size_t, size_t>& nnPropagationMapFlagTrue);
70
71
72};
Definition patchSegmentation.hpp:45
static void computePatchDepthL2(uvgvpcc_enc::Patch &patch, const std::vector< size_t > &connectedComponent, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry, const bool isProjectionMode0)
Definition patchSegmentation.cpp:357
static void filterDepth(uvgvpcc_enc::Patch &patch, const bool isProjectionMode0)
Definition patchSegmentation.cpp:400
static void resampledPointcloud(std::unordered_set< size_t > &resamplePointSet, uvgvpcc_enc::Patch &patch)
Definition patchSegmentation.cpp:64
static void computePatchDepthL1(uvgvpcc_enc::Patch &patch, const std::vector< size_t > &connectedComponent, std::vector< size_t > &patchPartition, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry, const bool isProjectionMode0)
Definition patchSegmentation.cpp:284
static void createConnectedComponents(std::vector< std::vector< size_t > > &connectedComponents, std::vector< bool > &flags, const std::vector< size_t > &rawPoints, const std::vector< size_t > &pointsPPIs, std::unordered_map< size_t, size_t > &nnPropagationMapFlagTrue, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry)
Definition patchSegmentation.cpp:117
static void computeAdditionalPatchInfo(uvgvpcc_enc::Patch &patch)
Definition patchSegmentation.cpp:471
static void refillRawPoints(const std::unordered_set< size_t > &resamplePointSet, std::vector< size_t > &rawPoints, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry, const size_t &pointCount, std::vector< bool > &flags, std::unordered_map< size_t, size_t > &nnPropagationMapFlagTrue)
Definition patchSegmentation.cpp:492
static void patchSegmentation(std::shared_ptr< uvgvpcc_enc::Frame > &frame, const std::vector< size_t > &pointsPPIs)
Definition patchSegmentation.cpp:564
static void patchSplitting(std::vector< size_t > &connectedComponent, uvgvpcc_enc::Patch &patch, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry)
Definition patchSegmentation.cpp:192
static void computePatchBoundingBox(uvgvpcc_enc::Patch &patch, const std::vector< size_t > &connectedComponent, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry)
Definition patchSegmentation.cpp:244
Definition utils.hpp:59
Definition log.hpp:43
Definition uvgvpcc.hpp:54