uvgVPCCenc 1.0.0
uvgVPCCenc is an open-source real-time V-PCC encoder library written in C++ from scratch.
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patchSegmentation.hpp
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32
34
35#pragma once
36
37#include "robin_hood.h"
38#include "uvgvpcc/uvgvpcc.hpp"
39
40using namespace uvgvpcc_enc;
41
42
44 public:
46
47 static void patchSegmentation(const std::shared_ptr<uvgvpcc_enc::Frame>& frame, const std::vector<size_t>& pointsPPIs);
48
49 static void createConnectedComponents(std::vector<std::vector<size_t>>& connectedComponents, std::vector<bool>& flags,
50 const std::vector<size_t>& rawPoints, const std::vector<size_t>& pointsPPIs,
51 robin_hood::unordered_map<size_t, size_t>& nnPropagationMapFlagTrue,
52 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry);
53 static void patchSplitting(std::vector<size_t>& connectedComponent, uvgvpcc_enc::Patch& patch,
54 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry);
55 static void computePatchBoundingBox(uvgvpcc_enc::Patch& patch, const std::vector<size_t>& connectedComponent,
56 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry);
57 static void computePatchDepthL1(uvgvpcc_enc::Patch& patch, const std::vector<size_t>& connectedComponent,
58 std::vector<size_t>& patchPartition,
59 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry, const bool isProjectionMode0);
60 static void computePatchDepthL2(uvgvpcc_enc::Patch& patch, const std::vector<size_t>& connectedComponent,
61 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry, const bool isProjectionMode0);
62 static void filterDepth(uvgvpcc_enc::Patch& patch, const bool isProjectionMode0);
63 static void resampledPointcloud(robin_hood::unordered_set<size_t>& resamplePointSet, uvgvpcc_enc::Patch& patch); // TODO(lf)const patch ?
64
66 static void refillRawPoints(const robin_hood::unordered_set<size_t>& resamplePointSet, std::vector<size_t>& rawPoints,
67 const std::vector<uvgvpcc_enc::Vector3<typeGeometryInput>>& pointsGeometry, const size_t& pointCount,
68 std::vector<bool>& flags, robin_hood::unordered_map<size_t, size_t>& nnPropagationMapFlagTrue);
69
70
71};
Definition patchSegmentation.hpp:43
static void computePatchDepthL2(uvgvpcc_enc::Patch &patch, const std::vector< size_t > &connectedComponent, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry, const bool isProjectionMode0)
Definition patchSegmentation.cpp:358
static void filterDepth(uvgvpcc_enc::Patch &patch, const bool isProjectionMode0)
Definition patchSegmentation.cpp:401
static void computePatchDepthL1(uvgvpcc_enc::Patch &patch, const std::vector< size_t > &connectedComponent, std::vector< size_t > &patchPartition, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry, const bool isProjectionMode0)
Definition patchSegmentation.cpp:283
static void computeAdditionalPatchInfo(uvgvpcc_enc::Patch &patch)
Definition patchSegmentation.cpp:472
static void resampledPointcloud(robin_hood::unordered_set< size_t > &resamplePointSet, uvgvpcc_enc::Patch &patch)
Definition patchSegmentation.cpp:63
static void refillRawPoints(const robin_hood::unordered_set< size_t > &resamplePointSet, std::vector< size_t > &rawPoints, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry, const size_t &pointCount, std::vector< bool > &flags, robin_hood::unordered_map< size_t, size_t > &nnPropagationMapFlagTrue)
Definition patchSegmentation.cpp:493
static void patchSplitting(std::vector< size_t > &connectedComponent, uvgvpcc_enc::Patch &patch, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry)
Definition patchSegmentation.cpp:191
static void computePatchBoundingBox(uvgvpcc_enc::Patch &patch, const std::vector< size_t > &connectedComponent, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry)
Definition patchSegmentation.cpp:243
static void createConnectedComponents(std::vector< std::vector< size_t > > &connectedComponents, std::vector< bool > &flags, const std::vector< size_t > &rawPoints, const std::vector< size_t > &pointsPPIs, robin_hood::unordered_map< size_t, size_t > &nnPropagationMapFlagTrue, const std::vector< uvgvpcc_enc::Vector3< typeGeometryInput > > &pointsGeometry)
Definition patchSegmentation.cpp:116
static void patchSegmentation(const std::shared_ptr< uvgvpcc_enc::Frame > &frame, const std::vector< size_t > &pointsPPIs)
Definition patchSegmentation.cpp:566
Definition robin_hood.h:916
Definition utils.hpp:59
Definition log.hpp:43
Definition uvgvpcc.hpp:57